Human Extraterrestrials

Introduction

Even though science fiction is often focused on the future, its assumptions are tied to the present.

Aldrin descends from Apollo 11In some respects this is obvious.  A story about the near future can become dated by history itself.  Every SF story prior to 1969 that describes the first moon landing in detail (happy 51st anniversary, last week!) is obsolete.  And every story that predicted a smooth reach out into colonizing the solar system directly after that first landing, unfortunately, is also defunct.  Stories can also be rendered unbelievable by scientific advance:  all the delightful tales based on a habitable Venus or Mars are gone with the, er, vacuum.

But there’s also a subtler way.  Even though F&SF specialize in examining our assumptions about the universe, the assumptions that seem plausible shift over time.  Fashions change.  To take a heartening example:  SF stories from the late 1940s and the 1950s tended to take it for granted that there would shortly be a nuclear world war.  (Hence it’s spot-on characterization when the 1955 version of Doc Brown in “Back to the Future” accepts Marty’s recorded appearance in a hazmat suit as logical because of the “fallout from the atomic wars.”)  But for over seventy years, we’ve managed to avoid that particular catastrophe.

One assumption that’s always intrigued me is whether we are likely to meet people like ourselves—and I mean, exactly like ourselves—on another planet.  If we discovered an Earthlike planet of another sun, might we climb down the ladder from our spaceship to shake hands with a biologically human alien?

Not Really Alien

I’m talking about a “convergent evolution” hypothesis—the notion that the human species might have developed independently more than once.  And, incidentally, the standard biological definition of “species” as “interfertile” (a more precise definition can be found on Wikipedia) is what I’m using here; because, obviously, one of the potential uses of the assumption in a story is to make possible a romance between two characters from different worlds, and romance is not unrelated to sex and reproduction.

The Cometeers coverSo we want to set aside, to begin with, a class of stories in which people from different planets are all human because they have a common ancestry.  For example, in Jack Williamson’s classic space opera The Cometeers (1936), Bob Star finds his true love Kay Nymidee among the human subjects of the decidedly nonhuman masters of an immense assemblage of space-traveling planets, the “comet.”  But the reason there are human beings present is that a research ship from Earth was captured by the Cometeers long ago, and these are the descendants of the crew.

It’s not uncommon for the inheritance to work the other way around.  David Weber’s “Mutineers’ Moon” (1991) starts with the eye-opening assumption that our Moon is actually a long-inert giant spaceship—and reveals that the humanity of Earth is descended from the original crew members of that spaceship.  Thus, it’s perfectly plausible when hero Colin MacIntyre falls for a preserved member of the original crew; they’re from the same stock.  Similarly, in at least the original 1978 version of Battlestar Galactica, the human survivors of the “rag-tag fugitive fleet” are human because Earth itself was one of their original colonies, which apparently fell out of touch.

The Era of Planetary Romance

In the early days of modern SF—say, from about 1912 through the 1930s—it was commonly assumed that the answer was yes:  human beings (with minor variations) might be found independently on other planets.  Arguably, this may have been because the early planetary romances—melodramas set on exotic worlds, heavy on adventure and love stories—were less interested in science than in plot devices.  But biology was less advanced in those days; recall that DNA was not identified as the basis of genetic inheritance until 1952.  It’s easy to forget how little we knew about things we take for granted today, even in relatively recent periods.

A classic early case is that of Edgar Rice BurroughsBarsoom.  In A Princess of Mars (1912), Earthman John Carter is transported by obscure means to Mars, called by its inhabitants “Barsoom.”  Those inhabitants include the nonhuman “Green Martians,” but also people identical to humans in several colors, particularly the “Red Martians” among whom Carter finds his lady-love, Dejah Thoris.  As a Red Martian, Dejah is human enough for Carter to mate with, and they have a son, Carthoris, thus meeting the “interfertile” criterion.

Lynn Collins as Dejah Thoris in John Carter of Mars

Lynn Collins as Dejah Thoris

To be sure, the biology here is a little mysterious.  Dejah looks entirely human, and even, to borrow a Heinlein phrase, “adequately mammalian” (see, for example, Lynn Collins’ portrayal in the loosely adapted movie John Carter (2012)).  But Martians don’t bear their young as Earth-humans do; they lay eggs, which then develop for ten years before hatching.  It’s not easy to imagine the genetics that could produce viable offspring from an individual whose genes direct live birth and one whose genes result in egg-laying.  But that didn’t stop Burroughs.

E.E. Smith, whose initial SF writing goes back just about as far as that of Burroughs, was willing to accept this trope as well.  In The Skylark of Space (published 1928, but written between 1915 and 1921), our intrepid heroes travel to a planet inhabited by two nations of essentially human people—although the double wedding in the story does not involve any interplanetary romances, but is between two pairs of characters from Earth.  Smith’s later Lensman series (1948-1954), which features one of the most diverse arrays of intelligent creatures in SF, also allows for apparently interfertile humans from a variety of planets.  My impression is that this sort of duplication was also true of some of the nonhuman species in the Lensman unverse—there might be, say, Velantian-types native to planets other than Velantia.

This approach wasn’t universal in old-time SF.  The more scientifically-minded John W. Campbell’s extraterrestrial character Torlos in Islands of Space (1930) was generally humanoid in form, but quite different in makeup:  his iron bones, for instance.  It’s been argued that a roughly humanoid form has some advantages for an intelligent species, and hence that we might find vaguely humanoid aliens on different planets—though this is pure speculation.  But “humanoid” is a far cry from biologically human.

Darkover Landfall coverWe see some persistence of this tradition into the second half of the twentieth century.   Marion Zimmer Bradley’s iconic planet Darkover, for instance (first novel published 1958), is populated by the descendants of Terran humans from a colony ship and also by the elf-like indigenous Chieri, who, despite minor differences like six fingers and golden eyes, not to mention the ability to change sex at will, have interbred with the Terran immigrants.

An interesting variation can be seen in Julian May’s Saga of Pliocene Exile (first story published in 1981).  When modern humans are sent on a one-way trip into the distant past, they are enslaved by the Tanu, aliens from another galaxy who have settled on Earth.  The story indicates that the Tanu were specifically searching for a place where the local gene pool was similar to theirs—which might also account for why they came all the way from another galaxy (also a somewhat antique trope) to get here.

It’s slightly odd that, even where basically identical human beings turn up on other planets, other animals never seem to be similarly duplicated.  On Burroughs’ Barsoom, one doesn’t ride horses, but thoats; is menaced not by tigers, but by banths; and keeps a calot, not a dog, as a pet.  In a planetary romance or science fantasy setting, one is less likely to see Terran-equivalent fauna than parallel creatures with exotic names and slight differences—whence the SF-writing gaffe “Call a Rabbit a Smeerp” (see TV Tropes and the Turkey City Lexicon).

At the Movies

The all-too-human trope is carried on into the present day in video media—movies and TV.  Again, this may be partly because the science is often subordinated to the plot; but the cost and difficulty of putting convincing nonhuman characters on-screen is surely another factor.  Filmmakers’ ability to depict exotic creatures, however, has changed immensely in the last forty years, to a point where almost any imaginable creature can be created if the budget is sufficient.  Thus, the original Star Trek series of the 1960s stuck largely to slightly disguised humanoid aliens, perhaps relying on the ‘universal humanoid’ hypothesis mentioned above, while later series were able to branch out a bit.  Similarly, the Star Wars movies could readily give us nonhuman characters like Jabba the Hutt, Chewbacca, and C3PO; they, too, grew in variety as the capabilities of CGI and other techniques expanded.

Jupiter Ascending movie posterStill, it may be harder for us to adjust to interactions among characters where we can see their nonhumanity, rather than just reading about it.  So we still tend to see extraterrestrial humans on-screen.  The Kree in Captain Marvel (2019), for example, are indistinguishable from humans—an actual plot point, since this makes it possible for Yon-Rogg to tell Carol that she’s an enhanced Kree rather than a kidnapped human.  The Kree do have blue blood, in the movie; it’s not clear what kind of biological difference (hemocyanin?) might result in that feature.  We also see a number of alien humans in Jupiter Ascending (2015), though I think of that tale as a deliberate throwback to pulpish science fantasy or planetary romance.

A Match Made in Space, fictional coverI keep wanting to cite the fictional novel written by George McFly as shown in the closing scenes of Back to the Future, “A Match Made in Space,” since the cover seems to suggest an interplanetary romance (and one thinks of George as a nerdy romantic); but it isn’t actually clear whether that’s the case.  All we have to go on is the title and the cover, and that could just as easily depict a match between two humans, fostered by an alien matchmaker (or vice versa).

The Modern Era

We don’t see nearly as many extraterrestrial humans in modern SF, and for good reason.

The more we understand about genetics, the less likely it seems that another human species, so closely similar as to be interfertile, could evolve independently.  What we know about evolution suggests that there are just too many random chances along the way—cases where the prevailing mutations might have turned out differently.  Even if we assume that humanoid form is probable, why not have six fingers, or hemocyanin rather than hemoglobin?  While I’m not well enough educated in biology to venture any actual probabilities, I think our growing sense of the complexity of the human body and its workings, over the last seventy years or so, has simply made it seem vanishingly unlikely that an independently evolved intelligence would come out that close to the human genotype.

For example, the scientifically-minded Arthur C. Clarke depicted a galaxy in which each intelligent species, including humans, was unique:  The City and the Stars (1956, developed from an earlier story published in 1948).  In one of the unused story fragments he wrote while working on 2001:  A Space Odyssey (1968), his hero, well along on his journey into mystery, thinks:

He did not hesitate to call them people, though by the standards of Earth they would have seemed incredibly alien.  But already, his standards were not those of Earth; he had seen too much, and realized by now that only a few times in the whole history of the Universe could the fall of the genetic dice have produced a duplicate of Man.  The suspicion was rapidly growing in his mind—or had something put it there?—that he had been sent to this place because these creatures were as close an approximation as could readily be found to Homo sapiens, both in appearance and in culture.  (Clarke, The Lost Worlds of 2001, ch. 39, p. 220)

Contemporary SF writers who are really adept at building interesting and coherent aliens—David Brin and Becky Chambers, to name two of the best—give us a wide range of wildly exotic creatures from other planets, but not humans.

The Uplift War, coverIf we are still fond of the idea of interplanetary romance, we might find a possible work-around in the shapeshifter.  The Tymbrimi female Athaclena in Brin’s The Uplift War (1987) uses her species’ unusual abilities to adjust her appearance closer to that of a human female—but of course she has an entirely different genetic heritage, as that ability itself demonstrates.  The result wouldn’t meet our criterion of interfertility, no matter how close the similarity in physical structure.  To adjust one’s genes in the same way would be another order of change altogether.

Starman movie posterThe 1984 movie Starman, in a way, plays off this idea.  The alien in this case is apparently an entity made of pure energy, without a physical structure of its own.  Using hair from the female lead’s deceased husband, it creates a new body with a human genetic structure.  The two do, eventually, prove to be interfertile.  If we’re willing to accept the notion of an energy being in the first place, this approach is actually more plausible than, say, mating with the oviparous Dejah Thoris.

If one were writing a SF story today, it would be rash to assume that Earthborn characters could run across independently evolved humans elsewhere.  The idea may not be entirely inconceivable.  But it’s out of fashion for good reasons.  Attractive as the notion of interplanetary romance may be, at this point we’d best confine it to the kind of case noted above, where some common ancestry—no matter how far-fetched—can account for the common humanity.

Meet Cute and Meet Hard

Two Ways to Meet

In The Holiday, Kate Winslet’s character Iris comes upon an old man who’s hobbling about his own neighborhood, having forgotten where his house is.  (He’s a once-famous movie screenwriter, but she doesn’t know that yet.)  When she takes him home, he remarks, “Well, this was some meet-cute.”  And, having lampshaded the trope by name, he introduces Iris to one of the classic conventions of romantic comedy:  the main characters’ first meeting is awkward, confusing, adorable, or just plain cute.

On the other hand, the romantic couple in adventure stories is often thrown together by the adventure itself.  The meeting is not so much cute as conflict-driven:  let’s call it a “meet-hard.”  The two types of encounters are both unusual—not your average first date—and, though they are opposites in some sense, they have some features in common.

Bumping Into Each Other

The simplest case for the meet-cute, as TV Tropes notes, is for the characters literally to crash into each other by accident—coming around a corner, for instance.  This gives us physical contact, the resulting embarrassment, and a way to get the characters interacting at once.

Notting Hill movie posterIn Notting Hill (1999), Hugh Grant’s bookstore owner chats briefly with Julia Roberts’ movie star when she browses around his bookshop.  But he kicks off the relationship when he later collides with her outside and (naturally) spills his drink on her, necessitating a costume change.  In the Good Old Summertime, the musical version of the “Shop Around the Corner” story (1949), also has the main characters meet in a collision, causing them to take an instant dislike to each other (a sure sign of impending romance in a rom-com).  The embarrassment factor is amplified by the fact that he then accidentally shreds her skirt.

But of course a couple can also “bump into” each other less literally.  For my money, the most adorable meet ever may be in the Hollies’ 1966 song “Bus Stop” (hear it here).  The singer offers to share his umbrella with a cute girl at the bus stop.  They then continue using the umbrella throughout the summer, rain or shine, as a kind of running joke, not to mention a pretext for standing close together.  I’d love to see this played out onscreen.  P.G. Wodehouse’s Leave It To Psmith (1923) has another umbrella scene, but even sillier:  Psmith sees an attractive girl stranded by the rain and, in classic insouciant Psmith manner, steals someone else’s umbrella to offer her gallantly.

Serendipity posterThe recent Netflix rom-com Set It Up (2018) has the main characters deliberately arranging a meet-cute in an elevator as part of a plot to get their bosses to fall for each other.  (It fails spectacularly.)  In Serendipity (2001), one of my holiday-season favorites, the pair meet fighting over the last pair of black cashmere gloves at a department store.

From the Ridiculous to the Sublime (And Back Again)

Resisting the temptation to highlight innumerable other favorite examples, I’ll point out some more exotic cases.  The earnest trash-compactor robot in WALL-E (2008) meets the girl robot of his dreams, EVE, when she is dropped nearby to scout the long-defunct Earth for plant growth.  He spends the next several sequences frantically dodging the suspicious droid’s laser blasts, before they get more comfortable with each other.  Once EVE finds a sample and goes inert, we even see WALL-E gallantly shielding her from the rain with an ancient bumbershoot.  There’s just something about umbrellas; most likely it’s that they represent a very mild way of depicting a damsel in distress.

In the best of Heinlein’s juveniles, Have Spacesuit—Will Travel (1958), high-schooler Clifford Russell is trying out a working spacesuit he’s won in a contest when he gets a distress call from someone who’s escaped from hostile aliens in their flying saucer.  When he’s captured himself, he meets the caller, Peewee, a genius-level eleven-year-old.  Given the characters’ respective ages, there is no actual romance in the usual sense, though they become fast friends—and there’s no question but that they’ll fall for each other when they get old enough.  I’d classify this as a meet-cute on an intergalactic scale.

Arabella, coverVehicular breakdown is almost as good a way as umbrellas to create unexpected pairings.  In Georgete Heyer’s Arabella (1949), the eponymous Arabella’s carriage breaks down near the country “hunting box” of the (formerly) jaded Robert Beaumaris.  A recent romance in Wild Rose Press’s Deerbourne Inn series, Amber Daulton’s Lyrical Embrace (2019), has Erica Timberly’s car break down, in the rain, no less, occasioning her rescue by her rock-group idol, Dylan Haynes.  (Unaccountably, he doesn’t offer an umbrella.)  Angela Quarles’ steampunk romance Steam Me Up, Rawley (2015) drops the hero into the heroine’s lap in a malfunctioning balloon, this being steampunk.

The Meeting of Adventure

By the time we get to carriage or automobile mishaps (not to mention flying saucers), we’re edging into the territory of the adventure romance.  (Which may where I should have classified Have Spacesuit, except that the incident, the setting, and the characters are just so darn cute.)  The “meet-hard” in an adventure story puts romantic interests together in exigent circumstances, defining their initial relationship in a different way.

There’s an entire subgenre of adventure romance stories.  Goodreads lists (at this writing) 1,344 entries in the category “Popular Adventure Romance Books.”  And that’s just the popular ones, apparently.  However, that’s not precisely what I’m referring to here.  In some cases—The Hunger Games is near the top of Goodreads’ list—the eventual lovers already know each other before the adventure begins.  Here, I’m classifying an “adventure romance” as a romance in which the characters meet on or because of the adventure.

Speed movie posterI think of the movie Speed (1994) as a classic example.  Most of the action takes place on a bus equipped with a bomb that’ll go off if the bus’s speedometer drops below 50 miles per hour.  Keanu Reeves’ character Jack Traven gets on the bus because he’s a police officer.  His opposite number, Annie Porter (Sandra Bullock), is merely a passenger who ends up driving the bus.  They bond over the course of the incident and are ready for a real date by the finale.

The adventure romance may shade over into a rescue romance, in which one character saves the other from some unfortunate fate, minor or major.  But this doesn’t have to be the case; it’s just as likely the protagonists will end up cooperating in achieving their goal, becoming what TV Tropes calls a “Battle Couple.”

A Precarious Bond

Speed neatly illustrates (and lampshades) the great strength of the adventure romance:  the stress and camaraderie of the adventure brings the couple together as “Fire-Forged Friends.”  I’m especially fond of this trope (see The World Around the Corner and Rescue Redux).  At the end of Speed, Jack tells Annie he’s heard that relationships “based on intense experiences” don’t work out, although they go ahead anyway.  Interestingly, the sequel bears that out; Annie has a new boyfriend—though that seems to have been a function of actor issues (Reeves declined to appear).

National Treasure trailer sceneA similar issue about the stability of adventure romances comes up in the sequel to National Treasure (2004), in which characters played by Nicholas Cage and Diane Kruger came together over a plot to steal the original Declaration of Independence.  Their relationship has fallen apart by the time National Treasure 2 (1007) rolls around, but a new adventure gives them an opportunity to rekindle the spark.

Extraordinary Adventures

Since F&SF specializes in adventure, we see the meet-hard frequently in science fiction or fantasy works.  In the first of Edgar Rice Burroughs’ Barsoom books, A Princess of Mars (1912), John Carter meets Dejah Thoris when she is captured by the green Martians among whom Carter is living, and he becomes her defender.

The principal couple in E.E. Smith’s The Skylark of Space (first published 1928, revised book ed. 1946), Dick Seaton and Dorothy Vaneman, are already engaged when the story starts.  However, when Dorothy is kidnapped and Dick sets out in pursuit accompanied by his fast friend, Martin Crane, it turns out that Dorothy has a lovely fellow captive, Margaret Spencer.  Peggy and Martin form their own bond in the course of their epic space trip, and under these stressful conditions, it develops quickly enough that we get to see a double wedding on the planet Osnome.

The boy Shasta in The Horse and His Boy (1954), one of C.S. Lewis’s Narnian chronicles, meets an aristocratic Calormene girl, Aravis, on the road (ch. 2), and they share the adventures from then on.  These characters are also too young for an actual romance, but Lewis dryly tells us at the end that “years later, when they were grown up they were so used to quarrelling and making it up again that they got married so as to go on doing it more conveniently.”

Eilonwy and TaranAnother independent heroine, Eilonwy, has grown up living with a formidable witch, which is where Taran the young hero meets her in Lloyd Alexander’s The Book of Three (1964).  She engineers Taran’s escape, which in only the start of five novels’ worth of achievements and escapades, with a marriage at the end (once they’ve grown up).  Don’t even look at the Disney movie version of the story, but I do highly recommend Dawn Davidson’s graphic-novel adaptation, only partway through but very promising.

And, for an example that’s had a wider audience, in the Marvel movie Thor (2011) Jane Foster discovers the hero in the desert, where he’s just been dropped by an Einstein-Rosen wormhole.  Their adventures continue through two movies, although by the third episode, lamentably, they seem to have broken up.

Only Slightly Extraordinary Adventures

Not all stories of adventure need to have fantastic elements—although by definition an adventure takes us out of ordinary, mundane life.  The dangers and thrills of the real world are quite enough.

Romancing the Stone posterOne of my favorite comedy-romance-adventures is the 1984 movie Romancing the Stone, in which romance novelist Joan Wilder ventures out of her quiet writer’s world to come to the aid of her sister, captured by smugglers in South America.  The bus she’s riding in Colombia crashes into a jeep driven by an exotic-bird smuggler, Jack T. Colton.  (I will leave to the reader the task of deciding whether this should count as a bump-into-each-other encounter, or a vehicular failure.)  Jack and Joan end up as unlikely partners in a progressively (sorry, I can’t avoid it) wilder series of escapades that end in a romance—although this couple, too, will have to wait for a sequel to fully seal the deal.

As noted above, there are lots of romance novels in this category as well.  Many of them start with the mundane and develop complications as they go; for example, Jennifer Crusie & Bob Mayer’s Don’t Look Down (2006), which starts out filming a movie and ends up with (as Goodreads puts it) “trying to find out who’s taking ‘shooting a movie’ much too literally.”

There is a sort of degenerate form of the adventure romance (in the mathematical, not the moral, sense) in which characters that are thrown together in a thriller automatically pair up, whether there’s a reason for it or not.  A writer can lean on the “forged in fire” trope without doing the work of showing how the characters are actually drawn together by the excitement.  For example, I have on my shelf Gardner F. Fox’s The Hunter Out of Time (1965), which made an impression on me as a kid but which, in retrospect, I have to think of as a potboiler.  When the time agent from the future who meets “adventurer” Kevin Cord turns out to be a beautiful girl, one is hardly surprised they end up falling for each other, basically because they’re there.

The Wedding Planner posterSome of these examples illustrate the gray area between the meet-cute and the meet-hard.  Whether cuteness or crisis predominates depends on the context of the story.  For example, the leads in The Wedding Planner (2001) meet when Mary (Jennifer Lopez) gets her high-heeled shoe stuck in a manhole cover and “Eddie” Edison pulls her out of the way of a speeding dumpster.  It’s a genuine danger, but it doesn’t lead to a series of adventures; the overall setting is comic (as is the danger).  On the other hand, the leads in Ready Player One (2011) meet in a gaming context, but their developing relationship is action-driven.

Where the Meets Meet

The meet-cute and the meet-hard share some features with respect to how they function in a story.

Ready Player One posterThe style of the meeting can help set the tone for the story:  comic, adventurous, or something else.  This is true even in the mixed cases.  Mary’s predicament in The Wedding Planner is slightly silly:  she’s pinned down by getting her heel stuck, and the onrushing menace is not a Mack truck but a mundane dumpster.  Similarly, Wade and Samantha in Ready Player One meet via action games; that tone is maintained when the action spills over into real life and real danger.

Both meet-cute and meet-hard have the effect of accelerating a relationship.  They put the characters in contact with each other in a distinctive and memorable way.  The quirkiness of the encounter, something the characters have in common, cuts short the process of “getting to know you” with which ordinary relationships begin.  This is especially useful in movies, or short stories, where a limited time is available for a “slow burn” relationship to form.  In that respect, these devices are similar to the love-at-first-sight convention (the “stroke of lightning”).

Finally, these non-ordinary meetings reveal something about the characters:  how they deal with unusual situations.  Are they self-conscious or self-confident?  Do they come up with quick solutions to problems (whether or not involving umbrellas)?  Do they know how to take action in a crisis?  And, not least, do they have a sense of humor?  The exceptional nature of the first meeting shows us more about the participants than we’d see if they simply met at work, say, or introduced themselves in a bar.

Either the meet-cute or the meet-hard, then, can kick off a romance with style—though very different types of romance may develop.

A Character By Any Other Name

Last time we talked about the complications of naming babies.  Of course, parents have only a few children.  But writers have to name a lot of characters.  Coming up with the right names is tricky; some writers are better at it than others.  Let’s look at how they meet the challenge.

The Familiar

If you’re writing a contemporary story, you’re in much the same position as a proud parent—except that you know how the person turns out, and you can pick a name that carries the implications you want for the character.  Dickens can name one pleasant pair the Cheeryble Brothers and a less prepossessing soul Scrooge to underline their personalities, in case the reader needs to be hit over the head with a sledgehammer to get the point.  Not all authors have to be quite so explicit about it.

As we noted, there are plenty of books and pamphlets to suggest character names, as well as sites like Behind the Names, BabyNameWizard, or Nameberry.  The pamphlets have become a bit more international over the years:  today’s versions contain names from more countries and languages than they used to.  This can help us avoid what you might call “WASP Name Syndrome,” in which all the names tend to be blandly Anglo-Saxon.

Kamala Khan, Ms. Marvel

Kamala Khan, Ms. Marvel

Consider, for example, early super-heroes, who tended to have white-bread names like Clark Kent, Lois Lane, Bruce Wayne, Barry Allen—not to mention the compulsively alliterative Marvel characters like Reed Richards, Peter Parker, Sue Storm, Bruce Banner…  We see at least a little more cultural variety these days, even if it’s still hard to shake the alliteration, as with the current Ms. Marvel, Kamala Khan.

We’re still in pretty familiar territory when we visit the realm of the historic, or faux-historic—legendary figures living in real or imagined ancient times.  In the Arthurian tales we get ordinary-sounding names like, well, Arthur, as well as less common names (at least at this point in history) like Lancelot, Galahad, Tristan and Isolde, which may at least be familiar through repetition.  An author who wants to be (perhaps) historically more accurate as well as exotic can go for Celtic-style spellings:  Bedwyr instead of Bedivere, for example.  I’ve seen such imaginative renditions of “Guinevere” that you can get halfway through the book before you realize who the author is talking about.  (“Gwenhwyfar,” anyone?)

The Semi-Fantastic

We can do the same thing in F&SF—name our hero Luke, our wizard Ben, pedestrian names like that.  We may want the effect of the plain, traditional name for a particular character—for example, to suggest homeliness or familiarity.  (“His real name is Obi-Wan, but I know him as Ben.”)  This is fine if the story is set, say, twenty years from now, when you’d expect names to be relatively unchanged.  But it’s harder to justify—to make believable—if we’re thousands of years in the future, or in a completely separate alternate world, as with much heroic fantasy.

Note this can also be true in SF:  Star Wars looks futuristic, but we’re clearly asked to dissociate ourselves from any specific connection to the present when we’re told, “Once upon a time, in a galaxy far, far away…”  The curious reader is likely to wonder, how did these people happen to come up with exactly the same names we use, even without any common (recent) history or heritage?

Pilgrimage: The Book of the People, coverIn Zenna Henderson’s stories of The People, refugees from another planet come to Earth and struggle to fit in.  The stories are excellent, but the names sometimes give me pause.  In a story set on the home planet, before they’ve had any contact with Earth, the characters have names such as David, Eve, and Timmy—as well as the less familiar Lytha and ‘Chell (Michelle?).  Why so similar to common Terrestrial names?

Or take the hobbits.  Alongside Sam, Bob, and Rosie we have characters like Frodo, Bilbo, Meriadoc and Pippin.  Tolkien, the master linguist, can explain this—exhaustively (see Appendix F to The Lord of the Rings).  From a narrative point of view, the name-mixture gives us a sense of earthy rustic culture, but also of something a little different from Merrie Olde England.  Tolkien succeeds by being both quaint and quirky.

I’m less sympathetic to George R.R. Martin, who seems determined to give his characters in A Song of Ice and Fire names that are mostly familiar, but misspelled.  If we’re going to have people named Eddard, Catelyn, and Rickard, why not just call them Edward, Cathleen, and Richard—or are we expected to believe that languages in Westeros evolved in almost exact parallel to ours, but not quite?  (I have the same problem with the pseudo-Latin spells in Harry Potter—if you’re going to use Latin, just do it, don’t fake it—though I recently read an article by someone who’s examined Rowling’s quasi-Latin more closely than I and is more forgiving.)

Inventing Fantasy Names

If we’re going for traditional semi-medieval high fantasy, we may want names that are somewhat familiar, but have an antique ring to them.  How do I come up with a fitting title for the mighty barbarian I just rolled up for Dungeons and Dragons?  There are a number of tried-and-true approaches.  As it turns out, TV Tropes has a gallery of naming tropes that cover much of the territory (there’s a list-of-lists at Naming Conventions).

A descriptive name picks out some distinguishing feature:  Erik the Red, Catherine the Great.  Or Charles the Bald, or Pepin the Short, if I’m aiming for humorous or mundane rather than grand and dramatic.  If we don’t like “the,” we can fix on a name like Blackbeard.  Or Bluebeard.  (TV Tropes summarizes the pattern as Captain Colorbeard.)

Naming someone by place of origin (especially in place of a last name) also has a healthy yeomanlike sound to it.  I fondly recall a sturdy D&D character I named John of Redcliff.  A lot of ordinary last names, like Lake or Hill or Rivers, probably started out that way.  If the background allows for it, we can vary the effect by using French (de) or German (von) or other languages’ equivalents.

Occupations also gave us a lot of familiar last names.  “William the Farmer” (to distinguish him from the three other Williams in the village) easily becomes “William Farmer.”  Some of these are less obvious than others:  we may not recall that “sawyer” is what you call someone who wields a saw.

Names that indicate one’s parents—patronymics and matronymics—occur in many languages.  The English have their Josephsons and Richardsons, the Russians their Petrovs and Ivanovnas.

Random alphabet diceScorning these expedients, we can also strike off into the unknown by inventing a name purely from scratch, just for its sound.  This can produce semi-random results—but not entirely random, since speakers of a given language will tend toward combinations of letters and sounds that “make sense” in their language.  TV Tropes’ Law of Alien Names makes some interesting observations about how writers in different genres often approach name generation.

A doctor friend of mine, feeling he wasn’t up to the task of coining a lot of names, used a novel expedient in his D&D campaign:  he used the names of drugs.  This strategy works surprisingly well as long as you stick to obscure pharmaceuticals, which often seem to have been named by plucking letters out of the air (“erenumab”) or by phonetically respelling a chemical term (“Sudafed”).  On the other hand, a fierce warrior character named “Xanax” is going to create some cognitive dissonance for those who know the term in question.

A Variety of Effects

Different writers take different approaches to naming, which contribute to the distinctiveness of their worlds.

At the extreme end of systematic invention stands Tolkien, who once said that he invented his stories and realms only as a place to put his invented languages.  His names add noticeably to the integrity of his imagined world; they hold together so well because they really were derived from a number of separate, fully-developed languages.  We have a pretty good idea whether a name is hobbitish, elven, or dwarven from the sound alone.

Llana of Gathol, coverOr take Edgar Rice Burroughs’ Barsoom (Mars) stories.  Martian heroes and heroines (especially the heroines) tend to have relatively graceful names:  Dejah Thoris, Gahan of Gathol (a place-reference name), Carthoris, Llana.  Male supporting characters and savage green Martians are tougher-sounding:  Tars Tarkas, Mors Kajak, Kantos Kan, Xodar.  Villains’ names are still less graceful:  Phor Tak, Tul Axtar, Luud, U-Dor.  There’s no clear linguistic background for the names, but there’s enough commonality to give us a sense that Barsoomian nomenclature does hold together on a cultural basis.

Telzey Amberdon, book coverThe far future of SF writer James Schmitz yields a completely different style of naming.  Rather than being mellifluously Elvish, like Galadriel or Aragorn, or barbarically guttural, like Tars Tarkas, Schmitz’s names strike me as quintessentially American:  with a contemporary English sound and a sort of casual feel—yet unfamiliar enough to remind us we’re not in Kansas any more.  Recurring character Telzey Amberdon is a good example.  “Telzey,” with the diminutive –ey ending, sounds like a nickname somebody today might bear, but as far as I know, no one actually does.

This laid-back style is characteristic of Schmitz’s Federation of the Hub.  The names have a familiar contemporary sound, but they aren’t actually familiar.  The first names also tend to give few gender clues—which might be related to the fact that Schmitz stories often featured strong female leads.  Nile Etland and Heslet Quillan, along with the single-named Captain Pausert and Goth of The Witches of Karres or Iliff and Pagadan of Agent of Vega, all sound like people we might run into on any street—until we bypass the familiarity of sound and realize we’ve never heard these names before.  The names give Schmitz’s stories a unique feel.

Consistency

We can see how the names help establish the mood and ambiance of a story.  It says something about The Lord of the Rings that it contains both Gandalf the Grey and Freddy Bolger.  As with other aspects of worldbuilding, the names contribute to the “willing suspension of disbelief” when they help us feel the believable solidity of a consistent background—even if it’s a consistency that includes species or cultural variation.

TV Tropes lists a number of ways anomalies can crop up.  There’s “Aerith and Bob,” where familiar conventional names are mixed in unaccountably with unusual ones.  If a particular character’s name is unlike any of the others, we have “Odd Name Out.”  Using a mix of Earthly languages as sources for names gives us “Melting-Pot Nomenclature”—which may be justified if we envision a future in which today’s nations and ethnic groups have intermixed, as in H. Beam Piper’s future history.

The most thoroughgoing way of establishing a solid background for your names is Tolkien’s:  invent your own languages.  But few of us have the time, patience and talent for that kind of detail.  In practice, we don’t need to go that far.  It’s possible to do the same thing on a small scale by starting from the grass roots:  come up with an interesting name or two and decide to emphasize certain sounds or forms for that language’s words, inventing the rules and common elements (like “de” or “von”) as we go along.

However writers may go about the business of naming, we can appreciate the distinctive flavor given to their stories by how they choose names for their “children”—and if we’re so inclined, we can try out that creative wordplay for ourselves.

The Good King

I began to wonder some years back about the curious preference for monarchy in futuristic settings.  In the world at large, monarchies have been retreating in favor of republics and democracies, at least in theory, since 1776.  Why are SF writers so fond of equipping future societies with kings, emperors, and aristocracies?

Star Kingdoms

We can pass lightly over the old-time, pulp-type stories where royal rule is merely part of the local color:  Burroughs’ A Princess of Mars (1912), Edmond Hamilton’s The Star Kings (1949), E.E. Smith’s The Skylark of Space (1928) with its Osnomian royal families.  Here, like flashing swords and exotic costumes, monarchy is simply part of a deliberately anachronistic setting.  Similarly in high fantasy, where aristocracy comes naturally in the typical pseudo-medieval milieu.

But we see royal or aristocratic governments in more modern stories too.  Asimov’s Foundation stories are centered around a Galactic Empire.  (Since that series was based on Gibbons’ The History of the Decline and Fall of the Roman Empire, an Empire was inevitable.)  Similarly in Star Wars, which draws heavily on Asimov.  Jerry Pournelle’s CoDominium future history has a First and a Second “Empire of Man.”  David Weber’s heroine Honor Harrington serves the “Star Kingdom of Manticore” (later “Star Empire”), modeled closely on England around 1810.  Lois McMaster Bujold’s Vorkosigan Saga contains a number of polities with different forms of government, but many of the stories focus on Barrayar, which has an Emperor.  Anne McCaffrey’s popular Pern series has no monarch, but has two parallel aristocracies (the feudal Holders and the meritocratic dragonriders).  It got to the point where I began to feel a decided preference for avoiding monarchical or imperial governments in SF storytelling.

The Lure of Kingship

Aragorn with crownThere’s something that attracts us in royalty—or we wouldn’t see so much of it.  I encountered this puzzlement directly.  As a kid reading The Lord of the Rings, I was as moved as anyone by the return of the true King.  I asked myself why.  If I don’t even approve of kingship in theory, why am I cheering for Aragorn?

The reasons we’re drawn to monarchy seem to include—

  • Kings are colorful. (So are princesses.)
  • Stability
  • Personal loyalty
  • Individual agency

The first point is obvious, but the others are worth examining.

Stability

It’s been pointed out that even in a constitutional government, a monarch provides a symbolic continuity that may help to hold a nation together.  British prime ministers may come and go, but Queen Elizabeth is always there.  (Literally, at least within my lifetime.)  This gives some plausibility to the idea of a future society’s returning to monarchy.

Something like this stabilizing function is behind commoner Kevin Renner’s half-embarrassed harangue to Captain Rod Blaine, future Marquis of Crucis, in Niven & Pournelle’s The Mote in God’s Eye:  “maybe back home we’re not so thick on Imperialism as you are in the Capital, but part of that’s because we trust you aristocrats to run the show.  We do our part, and we expect you characters with all the privileges to do yours!”  (ch. 40)

Unfortunately, relying on the noblesse oblige of the aristocrats doesn’t always work out well.  It depends on who they are.  For every Imperial Britain, there’s a North Korea.  When the hereditary succession breaks down, you get a War of the Roses or Game of Thrones.

Too much depends on getting the right monarch.  By the law of averages, it doesn’t take long before you get a bad ruler, whether by inheritance or by “right of conquest”—and you’re up the well-known creek.

Personal Loyalty

Personal loyalty appeals to us more strongly than loyalty to an institution.  One can pledge allegiance to a state—but even the American Pledge of Allegiance starts with a symbol:  the flag, and then “the Republic for which it stands.”  Loyalty to an individual moves us more easily.

This kind of loyalty doesn’t have to be to a monarch.  Niven & Pournelle’s Oath of Fealty explores how loyalty among, and to, a trusted group of managers can form a stronger bond than the mere institutional connections of a typical modern bureaucracy.  One can be faithful to family (the root of the hereditary element in kingship), to friends, or even an institution or a people.  But it’s easiest with an individual.  This loyalty is the basis for the stability factor above.

Individual Agency

The vast machinery of modern government sometimes seems to operate entirely in the abstract, without real people involved.  “Washington said today . . .”

In fact it’s always people who are acting.  But it’s easier to visualize this when you have a single person to focus on.  “When Grant advanced toward Richmond . . .”  In the extreme case, we have the ruler who claims to embody the state in his own person:  “L’état, c’est moi” (attributed to Louis XIV, the “Sun King” of France).

In a fascinating 2008 essay, Jo Walton quotes Bujold on political themes in SF:  “In fact, if romances are fantasies of love, and mysteries are fantasies of justice, I would now describe much SF as fantasies of political agency.”  A science fiction character is frequently involved in effecting a revolution, facing down a potential dictator, or establishing a new order—exercising autonomous power.  Walton links this notion of political agency to the fact that SF illustrates change:  “SF is the literature of changing the world.”  The world-changers can be outsiders, or they can be the rulers themselves—as in a number of the examples above.

It’s not surprising that we’re attracted to characters who act outside the normal rules.  We (especially Americans, perhaps) are fond of the idea that good people can act in ways that are untrammeled by the usual conventions.  I’ve already mentioned Robin Hood.  And the whole concept of the superhero—the uniquely powerful vigilante who can be relied on to act for the good—is powered by this attraction.

But this idealization of individual initiative is also dangerous.  Too much depends on getting the right hero—or the right monarch.  It can only work if the independent agent is seriously and reliably good:  virtuous, in the classical sense of virtue as a well-directed “habit” or fixed character trait.  Even then, we may be reluctant to give any hero unlimited power.  Too much is at stake if it goes wrong.

The Rule of Law

Our admiration for the powerful ruler is always in tension with our dedication to the rule of law:  “a government of laws, not of men,” in the well-known phrase attributed to John Adams.  We can see this as far back as Aristotle:  “law should rule rather than any single one of the citizens.  And following this same line of reasoning . . . even if it is better that certain persons rule, these persons should be appointed as guardians of the laws and as their servants.”  (Politics book III, ch. 16, 1287a)

No human being can be trusted with absolute authority.  This is the kernel of truth in the aphorism that “power tends to corrupt and absolute power corrupts absolutely.”  But we can’t get along without entrusting some power to someone.  When we do, it had better be someone who’s as trustworthy as possible.

The Ideal of the Good King

Thus the true king must be a virtuous person—a person of real excellence.  This is the ideal of an Aragorn or a King Arthur, whose return we’re moved to applaud (even against our better judgment).  (It should be obvious that the same principles apply to the good queen—or emperor, empress, princess, prince:  the leader we follow.  But I’ll continue using “king” for simplicity’s sake.)

What virtues do we look for in a good monarch—aside from the obvious ones of justice, wisdom, courage, self-control?

If the ruler or rulers are going to be “servants of the laws,” they require humility.  A king who serves the law can’t claim to be its master.  Arrogance and hubris are fatal flaws in a ruler.  For example, we should always beware of the leader who claims he can do everything himself and is unable to work with others.

The good king is also selfless—seeking the common good of the people, not his own.  Self-aggrandizement is another fatal flaw.

In effect, what we’re looking for is a ruler who doesn’t want to rule:  a king who believes in the sovereignty and the excellence of common people.

Aragorn defers to FrodoIt’s significant that Aragorn, our model of the good king, is introduced in LotR as “Strider,” a scruffy stranger smoking in a corner of a common inn.  Even when he’s crowned in victory, he remembers to exalt the humble.  The movie has him tell the four hobbits, “You kneel to no one.”  Tolkien’s text is more ceremonious:  “And then to Sam’s surprise and utter confusion he bowed his knee before them; and taking them by the hand . . . he led them to the throne, and setting them upon it, he turned . . . and spoke, so that his voice rang over all the host, crying:  ‘Praise them with great praise!’”  (Book VI, ch. 4, p. 232)

We see the same essential humility and selflessness in other admirable leaders, kings or not:  Taran in the Chronicles of Prydain, and the revolutionary princess in Lloyd Alexander’s Westmark trilogy; Niven & Pournelle’s Rod Blaine; Jack Ryan in Tom Clancy’s novels; “Dev” Logan, head of Omnitopia Inc. in Diane Duane’s Omnitopia Dawn—the unpretentious opposite of the “imperial CEO.”  America was fortunate enough to have such an example in the pivotal position of first President, George Washington.

The Alternative

At the other end of the spectrum, the most dangerous person to trust is an unprincipled and unscrupulous autocrat—someone convinced of his personal superiority and infallibility.  Giving power to an individual who has no interest in serving the common good, but only in self-aggrandizement, puts a nation in subjection to a Putin, a Mussolini, a Kim Jong-un.

The antithesis of the good king is the tyrant, who, however innocently he may start out, figures in our stories mainly as the oppressor to be overthrown.  It’s much better, if possible, to intercept such a potentially ruinous ruler before the tyranny comes into effect:  Senator Palpatine before he becomes Emperor, Nehemiah Scudder before he wins his first election.  Allowing the tyrant to gain power may make for good stories, but it generates very bad politics.

If we must have strong leaders, then in real life as well as in stories, character is key—and hubris is deadly.

Arabella of Mars

Arabella of Mars book coverArabella of Mars, by David D. Levine (New York:  Tor, 2016), may be described as a Regency steampunk planetary romance.  Better yet may be the flyleaf testimonial from Madeleine Robins:  “If Edgar Rice Burroughs, Jules Verne, and Patrick O’Brian had sat down together to compose a tale to amuse Jane Austen, the result might be Arabella of Mars.”

Genres are getting complicated these days.  But sometimes that cross-fertilization produces some entertaining mixes.

Our young heroine’s British family maintains a plantation on Mars, as if it were the Caribbean islands or India at the dawn of the nineteenth century.  The native Martians, filling the role of the local population, are considered primitive by the British colonists.  In this respect the setup is faintly reminiscent of the Martian sequence in Heinlein’s The Number of the Beast.

Physically, however, Levine’s Martians are more reminiscent of the green Martians of Burroughs’ Barsoom:  large, nonhuman, living in a desert world.  In keeping with modern sensibilities, the “natives” actually possess a respectable culture and can be formidable opponents.  This accounts for the “planetary romance” aspect—“an extension of late 19th and early 20th century adventure novels and pulp romances to a planetary setting,” as Wikipedia describes the genre.

When tomboyish Arabella is removed with her mother and sister to Earth, the Austen angle takes over.  Arabella finds the Regency-era dinner parties and promenades boring; she’d rather be tinkering with mechanical piano-players and other automata.  The swiftly thickening plot, which involves period devices like entailed estates, forces our heroine to disguise herself as a boy and take a menial position on an East India, er, Mars Company vessel bound for Mars again.

At this point the Burroughs and O’Brian factors collide in an extraordinarily droll description of the Age of Space as an Age of Sail.  Captain Jack Aubrey would have been perfectly at home on the quarterdeck of this interplanetary ship crewed by rough sailors and featuring three masts, not in a row, but protruding from the top and sides of the boat at 120-degree angles.  The Diana is lifted by hot-air balloons (coal-fired, of course) into the extremely high-speed interplanetary air currents, which make travel to Mars a matter of a few months.  These vessels are reminiscent of Burroughs’ Barsoomian airships, bringing us back to the planetary romance theme.

Levine gives us with a straight face his depiction of a Solar System filled with breathable air, without deigning to worry about trivialities such as how the planets could maintain their orbits in such a resisting medium.  The absurdity of the premise simply makes the description more delightful.  As we deal with pirates on the (very) high seas, stop at a convenient asteroid to cut down trees for repairs, and make charcoal to fuel the balloons for the perilous descent to Mars, one can only ride along enjoying Levine’s inventive adaptation of one set of tropes into an entirely different world.

But it’s not just silliness.  The book isn’t a farce.  There’s a good sound story with believable characters strung through this cockeyed worldbuilding.  There’s even a real romance, in the love-story sense, though this plays a somewhat muted role.  Overall, the tale has more of the sea story than of the Regency romance about it.  But it might serve an aficionado of either genre as a cordial introduction to the other.

The novel is billed as “Book One” of “The Adventures of Arabella Ashby.”  One can only imagine what sort of eccentric scenarios might come next.  (For example, I don’t believe anything has yet been mentioned about Venus—which is bound to be a jungle world, perhaps with dinosaurs, if it’s based on the Burroughs-Heinlein model.)  I look forward to seeing where this whimsical tale may lead.