Tell Me What You’re Doing

Shakespearean Description

A few years ago my kids gave me a copy of The Jedi Doth Return—or, in full, William Shakespeare’s The Jedi Doth Return:  Star Wars Part the Sixth, by Ian Doescher (2014).  This little book is a retelling of the movie Return of the Jedi in the form of a Shakespeare play, with the entire text in iambic pentameter.

The Jedi Doth Return, cover

It’s great fun to see the swashbuckling space epic transformed into sixteenth-century poetry.  And the reading is surprisingly good as well, with some memorable phrases bringing out nuances not necessarily detectable in the movie; at least one passage was striking enough to make it onto my Quote of the Week page back in 2017.

But one thing in particular caught my attention, perhaps because of the contrast between SF subject matter and Shakespearean technique:  how frequently the characters describe in words what’s happening.  For example, in Act I, Scene 3 (p. 25), Leia sneaks into Jabba’s palace to rescue Han Solo:

In stealth I move throughout the palace dark,
That no one shall bear witness to my acts.
Now cross the court, with footsteps nimbly plac’d.
Ne’er did a matter of such weight depend
Upon a gentle footfall in the night.
Put out the light, and then relume his light—
Aye, now I spy my goal:  the frozen Han.
Thy work is finish’d, feet.  Now ’tis the hands
That shall a more profound task undertake.
Quick to the panel, press the needed code.
O swiftly fly, good hands, and free this man
From his most cold and undeservéd cell.
O true decryptionist, thy codes are quick!
The scheme hath work’d, the carbonite doth melt.

Han & Leia illustration from The Jedi Doth Return

She’s narrating what’s happening, in just the fashion of a true Shakespeare character (“What light through yonder window breaks?”).  Of course, if she were actually saying this aloud, she’d have roused the whole palace; but of course the Shakespearean convention of the inaudible (except to the audience) soliloquy is also in effect.

This self-description seems to be even more necessary in an action sequence.  When Luke peels off from Leia to pursue Imperial scouts in the landspeeder chase through the forest (Act III, Scene 1, p. 77), along with stage directions, we get a similar blow-by-blow account:

LEIA:  ‘Tis well. Be safe, and I shall see thee soon.
LUKE:  [aside]  O sister, all my thanks for tender words.

[Luke falls behind, alongside
Imperial Scouts 5 and 6.

Now shall this bike’s keen blaster find its mark!
I shoot, and one is dead; the other next.

[Luke shoots and kills Imperial Scout 6.

LEIA:  I shall fly high o’er this one’s bike, that he
May think that I have fled.  Then shall I from
Above make my attack.  Ha!  Now beside
His bike, surprise is my sure strategy.

[Imperial Scout 4 shoots at Leia.

Alas!  My bike is hit, and off I fall!

Reading this as a book, the narration helps me figure out what’s going on (and helps me visualize the appropriate scenes from the movie I know so well).  Of course, if I could see the play actually performed, some things would be clearer.  Still, a stage play can’t provide all the visual background we’d get in a movie.  I have no idea how they’d depict the land-speeder chase on stage—though I’d like to see them try!  Maybe it’s the shortage of visual imagery that requires the dialogue.

But it’s not quite that simple.

The Comic-Book Monologue

In an old-style comic book, we also see characters providing a lot of description.  The villain doesn’t just whip out his infernal device and fire it at the good guys; he’s also likely to announce something like, “Now, tremble before the power of my unstoppable Meson Beam, as it suppresses the strong nuclear force and disintegrates your very molecules!” Here’s an example from Fantastic Four #52, the first appearance of the Black Panther (1966):

3-panel action scene from Fantastic Four number 52

Sometimes a quantity of prose is expended on a mere landscape scene, as with this magnificent Kirbyesque high-tech jungle shot.

Fantastic Four enters Black Panther's high-tech jungle

Why all the verbiage?  The trouble is, the special effects alone doesn’t tell us much.  In primarily visual media, we don’t get internals or narrator comments.  A genius like Reed Richards may be able to figure out instantly what an exotic weapon is doing, but we poor readers can’t.  Even in a non-action scene, the implications of the Panther’s “jungle” might not be obvious without having someone to explain.

Of course, as the first panels above illustrate, wedging all this dialogue into an action sequence requires another convention, as arbitrary as the Shakespearean soliloquy:  “talking is a free action.”  We are simply to accept the notion that a character can deliver a lengthy speech while taking split-second actions.  The expository lecture is more plausible when cruising through a landscape, as in the second image.

Thor's instantaneous declaration, From Beyond This UniverseWhen my brother Matt and I were working on our great unfinished comic-book epic back in grade school, we faithfully replicated this convention, allowing a hero to get off an appropriately heroic declaration while a roof is falling on his head.  (Apologies for the black-and-white shot; I don’t have the full-color original ready to hand.)


Sailor Moon manga attack sceneNot all graphic novels use this convention.  It may not be as common in manga, for example, where there’s a lot more action without explanation—and where, as a consequence, I sometimes have trouble figuring out what’s going on.  This discrepancy may reflect a cultural difference; I didn’t grow up with Japanese comic culture and may be missing some clues.  Still, I think it’s harder to make out events  without the occasional verbal aside.  In the Sailor Moon manga and anime, for example, if there’s any dialogue at all that relates to a superpower, it’s likely to consist in calling out an attack name like “Moon Princess Halation,” which by itself communicates even less than “magnetic anti-polarity.”  I’ve encountered some similar problems reading contemporary American graphic novels like Monstress.

On-Screen Obscurity

Visual media have some advantages in being able to show directly what people are doing, depending on the medium.  However, the audience for a stage play is likely to be at some distance from the performers, which means that very small actions may be hard to make out.  If a character on stage is, say, picking a lock, there will probably have to be some setup to make clear what they’re going to do (especially if the locked door is invisible and not actually part of the stage set).  In a movie, on the other hand, the director is free to show the character crouching next to the door with her tools, then cut to a close-up shot of her hands working the tools in the lock, then back out to the door opening.  Comic books can do the same thing.

This assumes we already understand what picking a lock is.  The need for explanatory narration is accentuated in science fiction and fantasy stories, where the things that are happening may be extraordinary.  When the action is more mundane, we can get by with less explanation.  If the villain fires a pistol at the good guys, we don’t need to be told how a pistol works.  But if the action uses superhuman powers or advanced technology that we haven’t seen before, an explanation may still be necessary.

Consider Marvel Comics’ Scarlet Witch (Wanda Maximoff).  Her powers originally consisted rather vaguely in casting a “hex,” which caused things to go wrong (in unspecified ways) for the target of the hex.  Later retcons and expansions introduced a number of different power sets.  But in the Marvel Cineverse movie versions, her powers are hardly explained at all.  We may see her blasting Thanos, but we don’t actually understand (even in the lenient comic-book-movie sense of “understand”) what her powers are supposed to be.  For all practical purposes, she might as well be Sailor Moon.  (Now there’s an idea for a crossover . . .)

As always, there are good and bad ways to supply the necessary explanations.  As I’ve mentioned before, the original Star Wars is good at this:  Han can snap out the line “. . . while I make the calculations for the jump to lightspeed,” and that’s all we need to know.  On the other hand, there’s what Shamus Young describes as “Super Exposition” in a 7/6/17 blog post:  “The villains blabbed their plans for no reason. Heroes narrated their own actions to themselves, out loud, during a fight. Characters would stop and explain why something was good or bad right in the middle of it happening, because the writers didn’t set anything up ahead of time.”  Overdone, the practice falls into condescending overexplanation.

On the whole, the different media seem to require different types and levels of exposition.  In a purely verbal medium like a book, when we have only the words to work with, every action must be described.  On stage, at least some forms of presentation describe the action verbally as well.  And even in a movie, where we can see what’s happening in detail, we may still need to have the events analyzed.

An Incredible Sequel

The Incredibles 2 movie posterSome quick, spoiler-free comments on The Incredibles 2, which I had a chance to see this weekend.

The First Incredibles

The original Pixar film The Incredibles (2004) is a great favorite of mine.  My fondness for superhero stories goes way back, and The Incredibles does an irresistible job of both exemplifying and spoofing the genre.  Moreover, it’s a character-driven story, little as one might expect that from a superhero flick.  It’s got a gallery of memorable characters—not just the family, but distinctive supporting cast members like Frozone and Edna.  And they change over the course of the tale in ways that are plausible, illuminating, and heartwarming.

The Incredibles is genre-savvy enough to be both worldly-wise and innocent.  It starts with a premise that borders on the cynical:  these costumed brawlers cause so much damage that a public outcry forces them to go underground and live normal lives, in a sort of witness protection program.  There’s a note of realism there that contrasts with the usual comic-book conventions.  We see it again when the business of creating the colorful costumes itself turns out to require expertise worthy of James Bond’s Q—giving us Edna Mode as an independent contractor (and style maven).

This issue of collateral damage seems to have preoccupied superhero movies a lot in recent years.  It’s a primary plot driver in both Captain America:  Civil War (2016) and Batman v. Superman (2016).  But The Incredibles was there first, twelve years earlier.  What that says about contemporary attitudes is something at which we may want to take a closer look, another time.

The New Incredibles

Incredibles 2, family in force fieldThe first question that arose when a sequel was announced was, where do they go from here?  Of course, superheroes are almost by definition open to continuing adventures.  And The Incredibles ended with an obvious starting point for another story:  the appearance of a new villain, the Underminer.  But at the end of the first movie, the character arcs, the development of the main characters, had all been neatly completed.  Could the director and screenwriters come up with something equally good from that starting point?

The answer was always:  if anyone could pull that off, it’d be Pixar.

I enjoyed The Incredibles 2 immensely.  I’ll have to let it settle for a while to evaluate how it stands with respect to its classic predecessor.  But the movie is a lot of fun, and it manages to carry forward a story that’s consistent with the first movie, yet departs from it enough to avoid simply repeating the original.  As we’ve seen, this a tricky business.

Despite the fourteen-year gap in realtime between the first and the second movie, the latter picks up exactly where the former leaves off, with the appearance of the Underminer.  This tunnel-drilling villain is an obvious shout-out to Marvel’s Mole Man, who was introduced in the very first issue of The Fantastic Four.

Since the Incredibles have always been a kind of retake of the F.F., the Mole Man connection has a pleasing nostalgia aspect for the long-time comic-book fan.  There’s a similar homage to the F.F. in Kurt Busiek’s Astro City comics—a superhero group called the “First Family.”  (Their last name is actually “Furst,” making them another instance of the proverb that the last shall be Furst, and the Furst shall be last.)  Busiek, incidentally, may have been the first graphic novelist to highlight the collateral damage question; the matter of “everyday life in a superhero universe” is treated not only in Astro City (which started in 1995), but also in his revisiting of the Marvel universe, the limited series Marvels (1994).

Time and Tide

The time lapse (realtime) between Incredibles 1 and 2 is less disruptive than one might imagine, because both movies are set in an alternate past, not in our present.  One article concludes that the main action of The Incredibles takes place in 1962, based on a newspaper date.  This fits with the fact that Brad Bird’s inspiration for the film came from the comic books of the 1960s.  The time period is visible in the charmingly retro designs of the homes and cars in the original movie, not to mention the big rocket used by the villain.

So we’re not disturbed by the fact that the characters in The Incredibles (1 or 2) don’t carry around cell phones or use personal computers.  There are, of course, computers and other high-tech devices in both movies.  But this is consistent with the standard comic-book depiction of advanced technology in the hands of certain individuals or groups, as opposed to the society as a whole.  (This convention also applied in other adventure stories, like the Saturday morning cartoon Jonny Quest, one of my childhood favorites, which makes a brief appearance onscreen in The Incredibles 2.)  We might see high-powered computers and such in the Batcave, or a villain’s lair—or even in some hidden country, like Marvel’s Wakanda (which first appeared in 1966).  But these were always “islands” of high technology, having no effect on the technological level of the overall culture.

Mr Incredible with Mirage's tablet messageThere is a subtle difference between the 1960s depictions of advanced technology and what we see in the Incredibles movies, which may throw us off a bit.  A 1960s-era imaginary supercomputer looked like an extrapolated version of 1960s-era mainframe computers.  One thinks of old James Bond movies showing computers ornamented with slowly rotating tape drives, which now look ludicrously anachronistic.  But this nostalgic re-creation of 1960s-era high-tech has the advantage of knowing how the future actually turned out.  Thus, in an early scene from the first movie, Mr. Incredible is tracking a car chase in his Incredimobile—and the electronic tracker looks not unlike a GPS, albeit one with primitive graphics.  When Mirage sends a “This message will self-destruct” recording to Bob, it’s on a tablet strangely reminiscent of a modern iPad.  In effect, the movie designers are reimagining the imagined future of the 1960s, by reference to the actual future (our present).  The mind boggles a bit.

All in all, The Incredibles 2 does a very good job of resuming the story fourteen years later with a minimum of retcon.  Compare Back to the Future II, which required a distinct revision of the closing scene from the first movie, only four years after episode 1 was released.

Managing the Handoff

There were a couple of things I didn’t quite expect in the transition from the end of episode 1 to the beginning of episode 2.  But they weren’t really retcons—more like things I’d assumed at the end of The Incredibles that turned out not to be quite so simple.  These aren’t really spoilers, since they become apparent almost at once in the new movie.

Incredibles 2, family chargingThe Parr family and Frozone are publicly acclaimed for defeating Syndrome in episode 1, but that doesn’t mean they’re out of the woods yet.  The anti-supers law still hasn’t been reversed.  When the story was wrapped up in a single movie, we would reasonably assume that such things would automatically be resolved after the movie ended, just as we assume that the main characters’ romance will proceed swimmingly when a movie fades out on a kiss.  But there’s still work to be done on society’s acceptance of supers in The Incredibles 2.

Then there’s baby Jack.  We saw Jack exhibit a variety of assorted superpowers in the first movie and the associated short subject (“Jack-Jack Attack”).  But his family didn’t quite see that; they don’t yet know he has superpowers.  Of course, as the trailers make clear, they find out pretty soon . . .


I heartily recommend the sequel; most fans of The Incredibles should enjoy this follow-up.

And one bit of practical advice for the moviegoer:  the closing credit graphics are entertaining, but there’s no need to wait around for the very end.  Our 1960s-ish superhero family has not yet adopted the modern practice of putting a “stinger” scene at the conclusion of the credits.