The Highest Form of Humor

Puns are of course the highest form of humor.  But why?

A Mixed Rep

I am deliberately flouting the usual claim, of course, that puns are the lowest form of humor.  (That judgment seems to have been traced back to several sources, including Samuel Johnson.)  The appropriate response to a really good pun is considered to be not a laugh, but a groan:  the better the pun, the louder the groan.

On the other hand, the use of the pun has weighty, even punderous, examples on its side.  The art of punning goes back into ancient times.  Shakespeare himself is estimated to have used over 3,000 puns in his plays.  Even Jesus, as is frequently noted, founded his church on a pun:  “We read in Matthew 16:18: ‘Thou art Peter (Greek Petros), and upon this rock (Greek petra), I will build my Church.’”

In Patrick O’Brian’s Aubrey-Maturin novels, bluff Captain Jack Aubrey is frequently derided by more sophisticated characters for his delight in puns.  I recently ran across a mention in Treason’s Harbour, ch. 2 (p. 45):

. . . Meares, who was only a commander.  A brilliant play upon this name occurred to Jack, but he did not give it voice:  not long before this, on learning that an officer’s father was a Canon of Windsor he had flashed out a remark to the effect that no one could be more welcome aboard a ship that prided herself upon her artillery-practice than the son of a gun, only to find the officer receive it coldly, with no more than a pinched, obligatory smile.

Treason's Harbour coverPersonally, I thought the “Canon” joke both funny and clever; but then, I’m not the one being called a son of a gun.  The attraction to puns is characteristic of Jack Aubrey, though, given his innocent enjoyment of simple pleasures and general good humor (badly represented in the movie version).  I note that even Wikipedia cites an Aubrey pun as an example.

Chain Puns

Those with agile minds can have great fun ‘running a topic’ with rapid-fire pun volleys.  I recall staying up late one night on a high-school retreat with some buddies and Father Bill LaFratta, who outdid us all in puns on a subject like ‘cars’ (and may be responsible, or reprehensible, for my subsequent descent into pundom).  Our family has occasionally gotten into text message exchanges that build off one another, on topics like, for example, Dungeons & Dragons.

David:  Come to think of it, Marx could work as an orcish name . . . and orcs could serve well as the meanies of production.

Rick:  “Keep your head down . . . there’s an orcish Marxman over there, I just saw an arrow go by.”

David:  He was just advocating for an equitable distribution of health.

Rick:  Or death.

David:  And the archmage leading the orcish jacobins could be robes-pierre.

Rick:  And hoping the audience gets the point of his argument.

Callahan's Crosstime Saloon coverScience fiction writer Spider Robinson is extraordinarily fond of (and good at) wordplay.  At Callahan’s Place, the fictional bar in his series of stories, Tuesday night is set aside for trading ever more appalling puns on a given topic.  I’m not even going to attempt to reproduce Robinson’s groan-worthy inventiveness; check the stories out for yourself!

Shaggy Dogs and Feghoots

Then there’s the story that ends, after an elaborate build-up, with a pun—a variant of the shaggy dog story.  Snoopy, at his typewriter, occasionally indulges in one of these, as in a recent Peanuts reprint (8/3/2020).  Ideally the pun-ch line will include multiple puns, so as to make a fitting topper for the build-up.  I fondly recall the quintuple pun about immortal porpoises, presented in different forms here, here, and (under the rubric of “dad jokes,” naturally) here.  As in that case, getting the punch line may require knowing some particular phrase or quotation, on which the conclusion of the story is a takeoff, and thus become dated; for example, “East is East, and West is West, and never the twain shall meet.”  (On the other hand, I don’t think I’ve ever actually seen the original phrase in the porpoise pun:  the joke version makes clear enough what the original would have been—at least for comic, as opposed to legal, porpoises.)

The Compleat Feghoot, coverThere’s an entire category for short stories whose conclusion is a pun:  “Feghoots,” named for a series of science fiction stories by Reginald Bretnor, “Through Time and Space with Ferdinand Feghoot.”  A favorite of mine that isn’t mentioned in the Feghoot article is “The Holes Around Mars,” by Jerome Bixby, who was also (incongruously) responsible for the chilling story “It’s a Good Life,” which was made into a Twilight Zone episode.  The “Mars” story, however, is just good fun all the way through, featuring a spaceship captain addicted to puns, and ending with—Well, I see the text of the story is available at Project Gutenberg, so I’ll let you find out for yourself (if you dare).

Tom Swifties

Tom Swift and his Diving Seacopter, coverTom Swift was the lesser-known science-fictional counterpart to the young detectives Nancy Drew and the Hardy Boys.  All three series were ghost-written by various authors under the auspices of the Stratemeyer Syndicate.  Given the provenance, the books were, let us say, not esteemed for their literary style.  In particular, the Tom Swift books were prone to using adverbs, especially adverbs ending in “-ly,” to decorate the supposed plainness of simply using “said” in dialogue.  There’s an example of such dialogue at the Wikipedia page.

A “Tom Swiftie” is a pun in which a speech adverb of this sort is used to make a pun on the rest of the sentence.  By convention, the speaker is always “Tom.”  Hence:

“Close the refrigerator door,” said Tom coldly.

“The man is dead,” said Tom gravely.

But we can get more inventive than that.

“Let’s invite Greg and Gary!” said Tom gregariously.

“We’ve arrived at the camp,” said Tom attentively.

As a dedicated reader of the “Tom Swift, Jr.” series in the 1960s, I’ve always been fond of this variant.

Puns of Opportunity

But we may get the greatest satisfaction from hitting upon a pun unexpectedly.  When a never-before-heard pun evolves naturally out of a conversation, surprise adds to the fun of the sudden (in)congruity.

A writer can enjoy the same effect when they come up with an unplanned witticism.  The unexpectedness may not be evident to the reader, who may assume the author carefully set up the line, but the writer knows better.

Japanese painting of a carp

Utagawa Hiroshige, Suidō Bridge and Surugadai (1857)

I remember the delight with which I happened upon a clinching line for a scene in The World Around the Corner.  In their online game, the characters have come upon an underground pool inhabited by a talking fish, the Carp of Doom.  (I think I chose “carp” based on a hazy recollection that carp were renowned for wisdom in some Asiatic mythologies.)  The fish gives them directions for the next stage of their quest, which, naturally, starts out by taking a tunnel from the underground cavern.

“Clear directions for once.” Badon gave a cheer. “I like it. Onward, up the carpal tunnel!”

Dana wished very much that Badon were physically present. She’d like to throw something solid at him…

 

The Virtues of Puns

So, puns are fun.  Why am I motivated to call them a high form of humor?

I locate the root of humor in incongruity—things don’t fit together as we expect them to—with the proviso that when things do fit together in an unexpected way, more neatly than we would have supposed, that in itself is a kind of incongruity:  as a child might laugh with pleasure in discovering how puzzle pieces make a picture.  Puns fit this basic concept.  When words don’t work the way we anticipated, but make a new whole (the connection between the two meanings) in an entirely different way, we do tend to laugh with glee—unless we’ve been socially conditioned to regard the proper response as a groan, of course.

Puns are clever.  They reward inventiveness and agility of mind.  (In this respect, they share common ground with creative problem-solving and “thinking outside the box.”)  They’re also playful; they take words lightly and turn them topsy-turvy.  We might consider puns and other wordplay as the intellectual equivalent of kids playing on a jungle gym, turning and stretching and going upside-down.

There’s an interpersonal aspect as well.  In chain punning or following a subject, the participants play off each other.  As in other forms of witty banter, one person’s last remark is the jumping-off place for another person’s next remark.  Thus, there’s a certain form of cooperation involved, like that of a volley in tennis—and, just as in the tennis match, an opportunity for one-upmanship and “counting coup” as well.  I love hearing someone else make a good pun, but I can’t deny that I’m also immediately searching for a “Can you top this?” response.

Geniality

Charlie Chaplin's Little TrampThere’s a subtler factor too.  A great deal of humor involves a kind of overt or covert meanness.  Puncturing human dignity and pompousness is a classic formula for humor; but doing so tends to involve some degree of pain or humiliation.  When someone—especially a well-dressed man in a top hat—slips on a banana peel, we laugh at the incongruity but ignore the bruised hip and the embarrassment.  Sophie Kinsella’s romantic comedies are great fun; but they frequently involve her heroines in extraordinarily embarrassing situationsCharlie Chaplin’s “Little Tramp” character combined humor with pathos.

I would not go so far as Michael Valentine Smith, of Stranger in a Strange Land, who finally comprehends the laughter of Earth people as a response to pain (ch. 29):  “I’ve found out why people laugh.  They laugh because it hurts . . . because it’s the only thing that’ll make it stop hurting.”  Pain isn’t essential to laughter; maybe to rueful or ironic humor, but not all humor.  Still, Mike has his finger on this much truth:  humor often does play off pain.

Puns, though, are innocent of this painful aspect.  Only words are harmed or abused.  No people have to be embarrassed for a pun to succeed; it’s only language that gets twisted and skewed and made to do unnatural things.  Even when a pun responds to a “straight line,” it doesn’t normally reflect badly on the previous speaker.  The pun is recognizable as a flight of fancy based on a perfectly innocent phrase, not on the human being who uttered it.  And when people are volleying puns back and forth, each line serves as the straight line for the next flight.  It brings to mind the reference to a nonhuman species of habitual jokesters in David Brin’s The Uplift War (ch. 85):  “To a Tymbrimi, the best jokes were those that caught the joker, as well as everybody else.”

The Downsides

Still, a pun is not always entirely harmless.  The punster’s affectionate ‘abuse of words’ can lead to excess.

For one thing, as with other forms of wordplay, punning requires familiarity with the language.  Wikipedia, discussing the rhetorical use of puns, observes:  “A major difficulty in using puns in this manner is that the meaning of a pun can be interpreted very differently according to the audience’s background and can significantly subtract from a message.”  For the same reason, puns are likely to be untranslatable.  The connections between words, their similarities in sound or written form, will not be the same in another language.  This kind of problem occurs in translation generally, as noted by my critique buddy Blandcorp in a recent blog post.  It affects puns along with all forms of art that depend on the specific nuances of words.

It’s also possible for puns to be abused in social situations.  I learned early on, when I took up punning as an avocation, that simply responding to people’s remarks with a stream of puns wears out its welcome pretty quickly.  (In extreme cases, one might find one’s conversational partners inclined to take punitive measures.)

The reason is that a pun, by its nature, derails the conversation.  It diverts our attention from the meaning of a previous remark to its verbal form.  A momentary side trip of this sort may be entertaining, depending on the context.  But if I keep repeatedly making these side trips, I’m getting in the way of the conversation other people are trying to have.  I would be frustrating those who are trying to talk, because the puns interfere with making sense in the language.

It’s one thing, then, to pause with like-minded friends to engage in a pun war (or pun festival).  In ordinary conversation, though, puns are best used sparingly, like seasoning in a dinner dish.  (A pun out of season goeth before a fall, we might say, or even before a winter of discontent.)

In other words, we should pun with moderation, as in all things—even in the highest form of humor.

The Internet Strikes Back

Occasionally, science fiction can’t avoid being shaped by actual facts.  Usually these are scientific facts, but sometimes economic, social, and even legal factors play a role.  It’s illuminating to look at the recent court decision on “network neutrality,” or “Internet open access,” from a science fictioneer’s point of view.

The question of “net neutrality,” or whether Internet service providers (ISPs) such as telecommunications and cable companies can control what people send and receive over the Internet, has been in play since at least 1998.  The Internet first became accessible to the general public by dial-up service over the public switched telephone network in the mid-1990s (who can remember the once-familiar sound of a dial-up modem connecting?).  Since the telephone system was a common carrier like a railroad or the Postal Service, required to carry anyone’s traffic as long as it didn’t harm the network, there was initially no question of the carriers’ controlling anyone’s Internet communications.  But when people began shifting to “broadband” Internet service over cable systems, which had not traditionally been treated as common carriers, new questions arose.

The Federal Communications Commission (FCC) tried three times to establish some kind of rules of the road that would prevent ISPs from blocking or altering people’s Internet communications.  Third time lucky:  on June 14, 2016, the U.S. Circuit Court of Appeals for D.C. upheld the FCC’s 2015 “Open Internet Order.”  The decision was published as United States Telecom Association v. FCC, __ F. 3d ___ (D.C. Cir. June 14, 2016) (USTA).

 

The ISPs like to frame the dispute in terms of the FCC’s “regulating the Internet.”  Actually, it’s almost the reverse.  All the FCC rules do is prevent the ISPs from regulating the Internet—from controlling what individual users can see on the Web and what they say in messages.  It would be more accurate to say that FCC is setting up rules that foster a free market.  This is why the technology industry, except for carriers and their proxies, is generally in favor of net neutrality.

Like many other tech-driven changes explored in science fiction, our ability to use the Internet has far-reaching consequences.  The court observed:  “Over the past two decades, this content has transformed nearly every aspect of our lives, from profound actions like choosing a leader, building a career, and falling in love to more quotidian ones like hailing a cab and watching a movie.”  (p. 26)

This particular change wasn’t often investigated by SF.  You can find early depictions of something like the Internet.  Characters in James H. Schmitz’s 1960s-1970s Federation of the Hub stories use a network presciently dubbed the “ComWeb,” both to communicate and to access information, as one commentator remarked, “on ‘Internet time.’”  The cyberpunk genre deals with world-wide networks—but I don’t recall a story where the neutrality issue played a role.  (On the other hand, I haven’t read all that much cyberpunk.)  Some stories show the Internet “waking up”—Internet as artificial intelligence:  for instance, Spider Robinson’s “Solace” in Callahan’s Legacy, “Webmind” in Robert J. Sawyer’s Wake.  But that’s another matter entirely.  In most of these stories, the network is just there; control over it by the ISPs isn’t an issue.

But, like a science fiction thought-experiment, the net neutrality controversy shows some of the qualities a modern society needs in a communications system.  For example—

  • Transmission integrity—trustworthiness.  If the system arbitrarily changes the information passing through it, it won’t be very useful either for trade or for speech.  As the USTA court said:  “the Commission explained that ‘[u]sers rely on broadband Internet access service to transmit “information of the user’s choosing,” “between or among points specified by the user,”’ without changing the form or content of that information.  2015 Open Internet Order, 30 FCC Rcd. at 5761 ¶ 361 (quoting 47 U.S.C. § 153(50)).”
  • Universality (which implies affordability).  This was a key feature of the original telephone monopoly—the “social contract” under which the Bell System was allowed a legislative monopoly in return for providing universal service at regulated rates.

Much of the battle over net neutrality revolves around visions of the kind of alternate futures that might result from different legal regimes.  The FCC’s rules, which act to clear a space for free action and competition, are designed to ward off certain kinds of problems that could develop in such alternate futures.

First among those problems is the economic dominance that can be gained through gatekeeper control of communications.  A cabal of ISPs that controlled all communications could prevent entry by competitors; “pick winners and losers,” deciding which new companies and products would succeed; and siphon off the profits from such new and innovative enterprises, right down to the level where a company that relies on communications can barely break even.  Thus, although the ISPs fully recover the network’s costs from end users’ payments (Americans pay more for lower speeds than in many developed countries), they also seek to be paid by the “edge providers” whose Web sites we visit, not only for those companies’ own Internet connections but also for the pure privilege of reaching the ISPs’ subscribers—in other words, to be paid three times for the same network.

In a free market, it’s essential to have a common medium in which trade can take place.  We analogize the Internet to the streets and roads of our transportation system; but if someone owned the only road leading to your home, and could bar certain traffic at will (including mail delivery), they’d have you over a barrel.

We do see examples of this kind of economic dominance by a few organizations in SF stories, though not usually in the communications realm.  In Dune, when the Spacing Guild joins the alliance against the Atreides family, the game is up—the Guild has a monopoly on interstellar travel.  In Heinlein’s Friday, the Shipstone company controls (stored) energy—and in Heinlein’s much more concise short story “Let There Be Light,” we see how entrenched interests can prevent disruptive innovation.  In a similar way, a cartel that controlled communications—without neutrality requirements—in our information-centric society could establish an economic oligarchy.  There are some fascinating stories to be written there . . .

It’s an illusion to think that in the absence of all regulation, we would have free independent individuals trading with each other on an equal basis.  What we’d have is warlords fighting over slices of a steadily shrinking pie.  One of the functions of the rule of law is to create a space in which a free market can exist—to establish the preconditions for free interaction by all economic players.  This is true of enforceable contract law in trade (just as similar principles require enforceable traffic laws on the roads).  A novel example of how legal protections create reliable conditions for trade is the notion of setting up well-policed areas where people who buy and sell online can meet to exchange their goods, without having to fear being robbed—an “Exchange Zone for Online Purchases.”

To gain the advantages of the Internet’s “flat distribution model,” in which even a small business can buy and sell worldwide without having to make major capital investments, one must be able to communicate freely and inexpensively.  The USTA court noted that “[a]ccording to the Commission [FCC], such rules encourage broadband deployment because they ‘preserve and facilitate the “virtuous circle” of innovation that has driven the explosive growth of the Internet.’”  (p. 17, citing Verizon, 740 F.3d at 628)

But we also use the Internet to create pathways for speech—a central First Amendment interest.

Some ISPs—Verizon in an earlier case, Alamo Broadband in the USTA proceeding—have argued that their own First Amendment rights forbid any imposition of net neutrality rules.  Their position is that on the networks they control, they are the “speakers”—and they cannot be compelled (as a common carrier) to transmit any speech they don’t want to carry.  In other words, when you use your Verizon Internet account to read the latest article by your favorite columnist, it isn’t the columnist whose speech is protected by law:  it’s Verizon’s.  And when you e-mail your best friend your opinions on the upcoming election, it isn’t you speaking—it’s Verizon who can exercise “editorial control” over how your message comes out at the other end.  According to this argument, if you wrote “I love Obama” (or Trump, or Sanders, or Hitler), the ISP could substitute “I hate . . .”  It’s their speech.

Fortunately, the USTA court declined to accept this argument.  If the ISPs had prevailed, the results would have been ironic.  It would have been imperative to build a government-owned network at once, one that people could use to communicate without interference—because governments are forbidden by the First Amendment from controlling people’s speech.  And by the same token, the ISPs would have been forced to police every Web site they delivered to subscribers, from pornography to political opinions—since they would be the speakers.

This scenario sounds as absurd as some science-fictional extrapolations.  But in a world where tyrannies around the globe are doing their best to exercise exactly such speech control by acting as Internet gatekeepers, it’s not hard to imagine ISPs doing the same thing.  And it’s hard to say which would be worse.

 

In sum, the FCC and the court have taken the right path in this case.  The alternatives could make extremely interesting ideas for stories.  But unlike the thought-experiments of SF, this is a real-life experiment, with actual consequences.  It’s important that we get it right.